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Splitgate: Arena Warfare is a fast-paced multiplayer shooter that combines the strategic elements of Gate spawning with the player-driven mayhem of arena combat. It was created by a team of veteran Halo developers at new studio Radiant Entertainment, and released in 2019.

The game was inspired by physics-based shooters like Halo 5: Guardians’ Spartan Charge and Breakout. In Splitgate, players can spawn Gates that act as teleporters, allowing them to quickly flank or escape from enemies. The Gates also create a unique playing field, as players can use them to reach locations that would otherwise be out of bounds.

Splitgate has been designed from the ground up for competitive play, with a variety of game modes and maps that cater to different playstyles. The game also features a robust ranking system that pits players against others of similar skill.

What is Splitgate?

Splitgate is a fast-paced multiplayer shooter that leverages the unique properties of the Halo franchise’s iconic Energy Sword to deliver lethal close quarters combat.

Created by 1047 Games, Splitgate is designed to be immediately intuitive and enjoyable, while still providing depth for competitive players.

History of Splitgate

Splitgate: Arena Warfare is a fast-paced multiplayer shooter that combines the strategic elements of portal guns with the intense action of traditional arena shooters. It was released on May 24, 2019, for Microsoft Windows and Xbox One, with a PlayStation 4 port planned for release at a later date.

When did splitgate come out on ps4

The game Splitgate: Arena Warfare is a fast-paced multiplayer shooter that takes inspiration from games like Halo and Gears of War. It was developed by 1047 Games, a small indie studio based in Los Angeles, and released on Steam Early Access in May 2018.

The game is set in a future where two factions, the Annex and the Solar Republic, are vying for control of the galaxy. The player takes on the role of a soldier in either faction, and must fight their way through increasingly difficult levels to emerge victorious.

Splitgate is unique among shooters in that it makes use of “portals” which allow the player to teleport short distances. These portals can be used to reach otherwise inaccessible areas, or to surprise enemies by attacking them from unexpected directions.

The game was well-received by gamers and critics alike, and has been praised for its innovative gameplay mechanics and fast-paced action.


The game started as a side project by Halo 5: Guardians developers at 343 Industries. The game was incubated within the studio’s skunkworks team, which had previously worked on Halo Wars 2 and Halo 5’s Forge mode. The team wanted to create a fast-paced multiplayer shooter that would recapture the magic of early Halo multiplayer for a new generation of players.

The game was first revealed to the public at the 2017 Game Developers Conference, where it was nominated for the “Best in Play” award. The game entered closed alpha testing in September 2017, and closed beta testing in June 2018. The game was released for Microsoft Windows on July 24, 2018.


Splitgate: Arena Warfare is a free-to-play multiplayer first-person shooter video game developed and published by 1047 Games. It was released worldwide for Microsoft Windows on May 22, 2019.

The game is a spiritual successor to Halo’s multiplayer with players using gravity guns to propel themselves around the map and firesport weapons. The game also features a “split” mechanic which allows players to split the map in half and create alternate routes and paths.


The game Splitgate: Arena Warfare is a multiplayer first-person shooter developed and published by 1047 Games. The game was released on May 22, 2019, for Microsoft Windows. The game is a spiritual successor to the Halo series’ multiplayer mode, with the developers having worked on Halo 5: Guardians’ multiplayer.

Splitgate: Arena Warfare received mixed reviews from critics. The game was praised for its fast-paced and frantic gameplay, as well as its graphics and sound design. However, the game was criticized for its lack of content, and for its similarity to other games in the genre.

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